Tuesday, May 12, 2009

Design Patterns

Hello Friends,
I am posting this article on patterns because I have found in many books that reading about a pattern also, does not at times gives us complete feel of how and where to use it. I want that I should be able to write something which presents the patterns in as simple a way as possible. If the reader understands about the patterns after reading this, I will consider myself successful. when i was going through a website i hav got this example but example was not efficiently written but the theme was really good and easy to understand. Here i have modified example more understandable
In this series lets start from definition of Patterns

“Pattern” as the name suggests, means series of events occurring in a definite order. we find that there is a particular way of tackling a problem. This way is easy and has been used many times successfully by a number of people earlier also. This method becomes a pattern.

So we can say "Design patterns are recurring solutions to design problems.”

Patterns: According to commonly known practices, there are 23 design patterns in Java. These patterns are grouped under three heads:
1. Creational Patterns
2. Structural Patterns
3. Behavioral Patterns

In My further posts, you will find all the patterns one by one. So keep on studying and please post your comments or questions/suggestions for making this blog successful

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